I've shot very few models with a complexion that doesn't have several textures. I've been noticing some "hyper-perfect" skin textures popping up in print. Obviously reworked but also very realistic. I'd be curious to know how they do it. You never stop learning.#2 seems to have more skin pores on her cheek at the bottom of the frame right vs the rest of the shot.
Those are veins. It's an IR shot and I converted it using FM B&W Workflow Pro (LOVE IT!) and then I did all kinds of things, most of which I can't remember. But I do understand what I want and can instinctively process to it. I think the veins are evil sexy. Read Lenny Bruce, How to Talk Dirty and Influence People to find the source of my amusement.#3 is just wow! Are those veins on her breast I see, or shadows?
Same boring mess. Giant Octobox/AB800 key, AB400/Bounce card hairlight, white felt reflector. I spend a lot of time setting it up and then promply start changing everything until the picture looks the way I want it. God bless the man who told me to train my eyes to see light the way the camera does.Would you mind describing your light sources for these?
It doesn't bother me.what about that hotspot on the nose of shot #1? Does it bother you or not?